MIND PALACE
ROLE
Game Designer and Environmental Artist
PROJECT
Collaborated in a team of four to develop Mind Palace at university.
DESCRIPTION
Mind Palace is a 2D adventure game inspired by Simogo's Year Walk. You play as a detective solving a murder, inspecting the victim's home and using the clues littered around the environment to piece the event together. This is one mystery you won't want to miss out on.
RESPONSIBILITIES
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Level design and narrative gameplay mechanics
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Art direction and environmental asset creation
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I studied the art style and development of assets for Year Walk and attempted to create an inspired piece.
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Pitch creation
LEARNINGS
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Setting roles and responsibilities early on based on strengths and interests built autonomy and trust within the group, despite us never having collaborating before.
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Setting an allocated initial period for research and ideation, then having frequent syncs meant the team was constantly aligned and the game was built at a steady pace with additive updates.
YEAR
2019
GENRE
2D Adventure
GAMEPLAY

SOFTWARE USED


Clickteam Fusion
Programmed using Clickteam Fusion.
Adobe Photoshop
All of the environments were drawn using Photoshop.