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MIND PALACE

ROLE

Game Designer and Environmental Artist

PROJECT

Collaborated in a team of four to develop Mind Palace at university.

DESCRIPTION

Mind Palace is a 2D adventure game inspired by Simogo's Year Walk. You play as a detective solving a murder, inspecting the victim's home and using the clues littered around the environment to piece the event together. This is one mystery you won't want to miss out on.​

RESPONSIBILITIES

  • Level design and narrative gameplay mechanics

  • Art direction and environmental asset creation​

    • ​I studied the art style and development of assets for Year Walk and attempted to create an inspired piece.

  • Pitch creation

LEARNINGS

  • Setting roles and responsibilities early on based on strengths and interests built autonomy and trust within the group, despite us never having collaborating before.

  • Setting an allocated initial period for research and ideation, then having frequent syncs meant the team was constantly aligned and the game was built at a steady pace with additive updates.

YEAR

2019

GENRE

2D Adventure

GAMEPLAY

SOFTWARE USED

Clickteam.png
PS.png

Clickteam Fusion
​Programmed using Clickteam Fusion.

Adobe Photoshop
All of the environments were drawn using Photoshop.

PITCH

SCREENSHOTS

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